Yippee! I've started work on ray3d back up.
Check out the website at http://sites.google.com/site/lazerbladegames/home/ray3d for details and updates!
Due to parental control over what the admin can and can't program,
the development of the techdemo for this project must come to a halt.
I also will not be able develop this project myself for at least some time.
However, I am releasing a dump and kind of final version before I leave.
Happy hacking...
I've just uploaded the source release, v0.01.
Pick it up via the projects file manager, or mainpage shortcut.
This release is pure source code, and it's quite minimal.
However, it does have some capabilities.
Feel free to play around with the source code, or if you're ambitious
you can compile it and use it in your own programs.
Remember this is a pre-alpha release.
So it's still got a lot of kinks and bugs to work out, and there's still
plenty of features left to implement.
I'm pulling stuff together for the first source release, version 0.01.
It will be pretty minimal, but there should be some cool code to play with.
I am hoping to release it sometime July 10th.
Wish me luck.
I've set up a new website for Ray3d, check it out at: http://sites.google.com/site/lazerbladegames/home/ray3d