the process of learning these method is so time consuming that i myself sent in ideas for a set of micro program that i admit i can't write but can conceive of and called them blender microcosm's for such mundane work as brick walls and for such tedious jobs as tree and shrubs. now i need people to consider that process of auto alpha for program such as amaze mazes as the open source platform allows many products to be developed on the basis of textures are everything not the shape. if this can be done in blender then the process is speeded up and as time is money it saves a lot of new developers from the lost cause list. so if someone at amaze mazes can get this one thing done than we young developers can use them in such programs a game guru for the completion in a timely fashion. these maps can then be used to make dungeons and offie building especially if they create a platform of amze mazes with hole of verying size for open source imagine allowing border on the whole that auto alpha into game guru with brick border that beg for your textures and individuality but are of varying sizes and place in the very wall and creature and sprites and gnomes crawl out and call the adventurer names and offer quest and or missions for the gamer to play. it would also increase the value that open sourcing has done for the world as a whole and i hope you will consider this idea for time is money time is running short for me and many others!!! Thank You for your consideration and good luck to all who use this to develop as i myself can't find enough time or money to complete my project as monthly payments are beyond my means and i have time only sproradically.
this on fix can change the world of the young developer who need to do it over the summer and not an entire life time please and thank you again.
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the process of learning these method is so time consuming that i myself sent in ideas for a set of micro program that i admit i can't write but can conceive of and called them blender microcosm's for such mundane work as brick walls and for such tedious jobs as tree and shrubs. now i need people to consider that process of auto alpha for program such as amaze mazes as the open source platform allows many products to be developed on the basis of textures are everything not the shape. if this can be done in blender then the process is speeded up and as time is money it saves a lot of new developers from the lost cause list. so if someone at amaze mazes can get this one thing done than we young developers can use them in such programs a game guru for the completion in a timely fashion. these maps can then be used to make dungeons and offie building especially if they create a platform of amze mazes with hole of verying size for open source imagine allowing border on the whole that auto alpha into game guru with brick border that beg for your textures and individuality but are of varying sizes and place in the very wall and creature and sprites and gnomes crawl out and call the adventurer names and offer quest and or missions for the gamer to play. it would also increase the value that open sourcing has done for the world as a whole and i hope you will consider this idea for time is money time is running short for me and many others!!! Thank You for your consideration and good luck to all who use this to develop as i myself can't find enough time or money to complete my project as monthly payments are beyond my means and i have time only sproradically.
this on fix can change the world of the young developer who need to do it over the summer and not an entire life time please and thank you again.