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tinco
2010-02-17
2015-04-30
  • tinco

    tinco - 2010-02-17

    Welcome to Open Discussion

     
  • tinco

    tinco - 2010-02-19

    Amaze is a maze generation program - nothing spectacular but maybe fun.

    Generating basic square-grid mazes is probably familiar as a standard first-year CS level exercise
    to demonstrate recursion and basic b/w raster or vector graphics. I decided to write a slightly more
    elaborate version of that to get more coding practice with the Qt graphics widgets and tools, with
    cross-platform installers, C++, and running a sourceforge project. So, for me it's an open-ended
    project, hopefully leading to good experiences and maybe contributing some pleasurable moments
    to the end-users of the application. If anyone else wants to use this, or collaborate on extending it,
    you're welcome; or if you just want to try it out, perhaps leave a message on how that went.

     
  • tinco

    tinco - 2011-02-07

    The current "export to Blender" is kind of crummy. I could spruce it up, but is anybody using this? If you are, please let me know. Same for the VRML and Maya export, actually.

     
  • tinco

    tinco - 2015-04-30

    This project was dormant from mid-2011 through start of 2015. I'm picking it back up for a refresh, so that it will run on current platforms. The first next version will be 1.2-1, running on a current Ubuntu or Mint for Linux, and Windows 7 or 8. This will include no real new features, just environmental fixes like the new online help URLs. After that, I may spend a release on tidying up and improving localized text, and maybe moving to Qt 5.x for the GUI.

    For Linux, I'm dropping the Ubuntu-only stance, because I have personally switched to using Mint now (since Unity), so "any Debian" sounds like a good target.

    For Windows, I'm switching to NSIS instead of MSI, using MXE for cross-compilation, but may stick to 32-bits code for the first round (just like amaze 1.1-x). Unfortunately the Mint "nsis" package version is still at 2.4.6, which is pre-Unicode, so no localized installer interface.

     

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