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Large changes comming

PlayerGraph is about to go through some *massive* changes as follows:

1) PHP & Perl versions!
2) Releases split into the catagories: GameSpy, Half-Life, and Quake 3.

I hope to include map pictures for the most popular games within the gamespy, hl, and q3 catagories. Separating the protocols out into individual releases allows me to make use of all their features, not just limit the features to the lesser protocol.... read more

Posted by Mark Harris 2003-10-19

Bug Fix Release Alpha 1.41

I fixed a rather large problem with the query port recognition, all games should now work correctly!

Posted by Mark Harris 2003-09-21

Alpha 1.4 Released

Version 1.4 has been released with another skin, and a few more features. Most noteably support for using this script live on the web to get server information, instead of updating every X minutes.

Next up:
Adding in full RRDTool support, or making our own graphing functions. This release may take a little long as i have some other things to work on in between.

Thankyou for showing an interest in PlayerGraph!

Posted by Mark Harris 2003-09-20

1.3 Released.. and whats to come

Well, better late than never. 1.3 has been released, it was delayed by a few bugs that took down out entire servers.. all fixed now though.

What does version 1.4 hold you ask?
Well, we have already started work on a full live version. This is aimed at people with 1-10 servers, with the cron version for those with more than 10, or less bandwidth/cpu power. This version will be 100% live, and require essentialy a re-code of the system.... read more

Posted by Mark Harris 2003-09-19

PlayerGraph 1.3 out TOMMOROW

I've done massive ammounts of recoding, added half-life support, and a new template. There are lots of new tokens and support for images in templates.

Coding for this version is finished, and working. XML has not been updated at all, but HTML is now massively improved. I will leave it running on cron for awhile just to test that it is fully working, then release!

Posted by Mark Harris 2003-09-16

PlayerGraph 1.3 almost ready...

i've almost got 1.3 ready. There have been massive changes to the code, mostly the template system.

It is much more flexible, much faster, and much cleaner. Also smoothed out some bugs in the config program!

Posted by Mark Harris 2003-08-27

PlayerGraph 1.2 RELEASED

Just released PlayerGraph, its the first release!

I took a bit of extra time and made some config tools to make setting up easier :)

Posted by Mark Harris 2003-08-13

PlayerGraph READY!

PlayerGraph Alpha 1.2 is ready to go. Html gets generated perfectly with a server list and a link from the list to each server. I just need to finish up the documentation, and then i'm right to release.

In the meantime, take a look at a page i generated today http://playergraph.com/output/ this is just for 4 aussie BF1942 and DC servers. I will add some more servers to the list when this gets released.... read more

Posted by Mark Harris 2003-08-13

Added GameSpy 1.2a

Well, i think that the GameSpy module is pretty much set. I've fix pretty much anything that can cause problems!

Posted by Mark Harris 2003-08-11

Patches and interface soon

I've been working on patches to the xml, and hash output. I also have a dtd for gamespy's xml finished.

QuakeWorld support is comming along well, as for that of another 3 games which use a quake-like protocol.

I have also just about completed a perl file for inclusion on websites. This will act as a php or perl include and put your server data in. Its rather primitive right now sadly.

Posted by Mark Harris 2003-08-11
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