When we first started the PFEngine, we rushed ourselves, and due to the disorganization of the project we ran into some problems. But, we are now working on the design documentation, and the source is having everything ripped out, and all the code that works properly put back in. To put it simply, were going back to the drawing board. Actually, going to the drawing board for the first time... Because we kinda just jumped in last time.... read more
The PFEngine website is being created by zmttoxics, and he should have the website up soon. That is where we will post screenshots, dev journals and news updates. As for the engine, development halted for a week while I went on a trip to Canmore, Alberta. But i'm back, and development has started up again. I'm about to begin all the main game-editor features, mainly changing your characters sprite, and a menu editor.