Correct mouse support for high resolutions...
Status: Pre-Alpha
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wjpalenstijn
One simple problem with playing pentagram in full HD (not that anyone SHOULD do this...) is that you have to move the mouse to the edge of the screen to get the player to move/run properly.
I think it would be a better idea if the mouse reached 100% movement(running) in an area between 320x200 pixels to 640x480 pixels between the avatar. This could, of course, even be scalable or set via menus.
(This doesn't mean LIMITING the mouse to that area, only that the running cursor should be active much closer to the avatar.)