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#227 Avatar doesn't fall over when taking fall damage

open
nobody
None
5
2023-01-15
2010-10-01
dungy
No

In the original Ultima 8, when the Avatar jumps from a great height, he hits the ground and falls over, and then needs to pick himself up again. It's all rather dramatic. In Pentagram, the Avatar lands, makes a grunting sound, and then keeps on going. He doesn't seem to fall over.

Discussion

  • Willem Jan Palenstijn

    This is indeed not implemented currently. The relevant function is GravityProcess::fallStopped().

     
  • Matthew Jimenez

    Matthew Jimenez - 2023-01-15

    Tracking in ScummVM as #14036

     

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