OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
The motherboard and hard drive on my Win2K box both finally died after almost a decade of use. Now, I have an Ubuntu laptop. What this means for OpenSkyNet is that I will be focused on Linux development for the time being. The first release from my new setup contains the pathfinding API AND demo compiling on GCC without warnings. I will no longer distribute binaries of the demo until I get another Windows machine. The demo will eventually evolve into a future iteration of my other project at http://tactics3d.sourceforge.net/.
That project WILL distribute binaries for various platforms.