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#73 AudioIoRt: Create real-time capture & playback object

None
new
nobody
None
5
2015-01-02
2015-01-02
Nick
No

Create a real-time audio capture & playback object:

  • So a microphone can be recorded
  • So captured audio can be processed and sent out of the sound-card
  • After experimentation, perhaps only a AudioCaptureRt object is needed
    • Can captured audio be sent to an AudioPlaybackRt object and be keept up to date?
    • Probably need to have both capture and playback with one protaudio object (but we'll have to find out)
  • Create a real-time example, perhaps capturing audio on a mic and performing a vocoder or dalek-like effect

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