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LightFire# Game Engine / News: Recent posts

Tao compatibility

LightFire# is now fully compatible with the latest Tao Framework 2.1.0

Tao.OpenGl 2.1.0.12, Tao.Platform.Windows 1.0.0.5,
Tao.FreeGlut 2.4.0.2, Tao.OpenAl 1.1.0.1, Tao.Cg 2.0.0.0, Tao.DevIl 1.6.8.3,
Tao.Lua 5.1.3.0, Tao.Sdl 1.2.13.0, Tao.PhysFs 1.0.1.2, Tao.Ode 0.9.0.0,
Tao.Glfw 2.6.0.0, Tao.FFmpeg 0.4.9.0, Tao.FreeType 2.3.5.0, Tao.Platform.X11 1.0.0.0

All libraries are compiled for .NET 2.0. Since they use features not in .NET 1.1, the libraries cannot be recompiled for .NET 1.1.

Posted by Sebastian Pech 2009-01-26

Samples

All available samples are uploaded to the CVS now!

Posted by Sebastian Pech 2008-06-07

TAO compatibility

LightFire# is now fully compatible with the latest TAO Framework Release 2.1.0
http://sourceforge.net/projects/taoframework/

Posted by Sebastian Pech 2008-05-23

CVS repository clean-up

The CVS repository has been cleaned up due to heavy changes in the Engine design.

Posted by Sebastian Pech 2005-05-21

Network

German:
Eine erste Implementierung der Server und Client Klasse ist nun vorhanden. Das aktuelle System erlaubt nur einen Client und basiert auf TCP/IP. Ausserdem ist die Windows Implementierung noch nicht vollstndig.
Weitere Updates folgen in den nchsten Tagen. Die Version 0.16 wird eine komplette Netzwerk Implementierung mit beliebig vielen Clients besitzen, sowie die Mglichkeit der Gruppen-Bildung fr Messages.... read more

Posted by Sebastian Pech 2004-08-27

Version 0.1 deleted

Version 0.1 was deleted because it had some serious bugs. Please use CVS Version or wait for 0.2

Posted by Sebastian Pech 2004-04-20
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