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2nd JetaShot! Framework pass!

Good news!, the second pass of the development of the JetaShot! FPS Engine has been commited, it has plenty of support of OIS Input systems and almost full implementation of GameState system. As an additional tool, "test_cli" has been added as a debug project for JetaShot! enviroment, the bad news are that it is quite far to consider other platforms other than Win32 yet, it is not that easy to implement it on Linux for example (at least on my case), but don't fear my brothers!, the project it is just on its beginning development stage, after some time i work on the engine basis, i will be recruiting some ppl for the full development of the game and engine, media and other stuff, for now, just sit tight... farewell my brothers

Posted by Alejandro Ricoveri 2007-02-21
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