Added level Thinking With Portals. The level wi...
Fixed Lua => C++ data conversion bug (introduce...
Added some additional informative output to Lev...
Converted Tabs to Spaces in level files.
Added missing 'Unity build' MSVC++ project.
- Got code working under MSVC++.
Windows (MinGW) Easy Project Setup
Added two levels, added multiple trigger output...
Described the remaining undescribed levels in h...
Described more levels in Hourglass1levels.txt
Added 8AllTheWayUp, Added comment explaining il...
Fixed bug where attempting to reload a replay w...
Added level "Low Profile". This is a refinement...
Removed some dead code.
Added "TBB_USE_CAPTURED_EXCEPTION=0" define to ...
Fixed minor typo in WackyTomb.
Added level Wacky Tomb. Needs lines to show swi...
Added some missing changes
Fixed lua sound glitz (in cases where the outpu...
Removed usage of RenderTexture, which appears t...
Made wall graphics load on main thread. Attempt...
Reworked “21 Which Way” for HGII’s shorter jump...
Added pickup_pickup sound.
Fixed up eclipse project.
Fixed infinite loop in build_windows.py
More attempts to work around windows and python...
Minor change to trigger build.
Fixed Windows code. Needs updated Win32Toolkit ...
Minor code formatting fix.
OSX Project Setup
Windows (MinGW) Project Setup
Added soundsGlitz for momentarySwitch, stickySw...
Fixed up luaL_ref usage. Previously was making ...
Added missing `box_pickup` sound files.
Replaced `multi_thread_new` with `new (multi_th...
mega commit, added a preliminary audio-glitz im...
variant: Made ctor and dtor visitors recursive ...
Cleaned up Frame::updateDeparturesFromHere impl...
Added some noexcept specifications. Removed red...
Improvements to hg::variant:
Renamed multi_array to multi_vector.
ResourceManager.cpp: Fixed formatting, removed ...
Fixed up eclipse project. Fixed pre-defined mac...
Fixed several issues that were making HGII not ...
Windows (MinGW) Project Setup
Windows (MinGW) Project Setup
Extracted seq code into a header, and generalis...
Cleanup and preparation for additional features.
Added pickup graphics.
Added level-win-condition test. Added DoNotTest...
Made hg::multi_array *not* be completely broken.
Fixed 8AllTheWayUp.lvl
Another Mega-commit
Renamed `20WhatGoesDown` win.replay
Added win replay for Door Number Three.
More replays.
Added some win.replay files which were hanging ...
Added Post-level-screen\nMade win-portals actua...
Updated to Lua 5.2.3
MEGA COMMIT!!!: