spell_dragon_breath()
pell_prot_dragon_breath()
spell_dragon_ride()
spell_mana()
mind_intensify()
mind_mind_tap()
spell_wall_of_thought()
spell_holy_word()
spell_unholy_word()
spell_wrath_of_god()
Whether any of these should be kept, fixed, changed,
deleted I haven't done much to ascertain.
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are these unimplemented, or unused by players, or what are
you talking about?
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This is just a list of spells that don't have obvious mortal
access, or spells that lack any effective code in the
implementation of it.
I whipped off this list quickly while doing help, I just wanted it
written down somewhere until I could look farther into it...
some of these represent kludges, others are just spells that
were created then forgotten, and others are spells that were
remembered, but not created. They might be good areas to
look at when things have settled down.
spell_dragon_breath() is used in a roundabout way for
breathing through quaffing potions.
spell_prot_dragon_breath() is not mortal castable, level 51 all
the way across.
spell_dragon_ride() is not mortal castable maybe it's used by
some items?
spell_mana() is not castable period, but I think it's used for
the mana recovery potions and whatnot.
spell_intensify() has an entry in char *spells[] = {} in
spell_parser.c, but no matching entries anywhere for the
actual spell.
spell_mind_tap() has no char *spell[] = {} entry, but has a
struct spell_info_type spell_info[] = {} entry in spell_parser.c
but has incomplete code in mind_mind_tap() in mindskills1.c
spell_wall_of_thought() currently isn't mortal castable, and
the spell_wall_of_thought() is mostly but not completely
implemented.
spell_holy_word() isn't mortal castable, else it is fully
implemented, although it doesn't seem that useful.
spell_unholy_word() isn't mortable castable, else it is fully
implemented, although it doesn't seem that useful.
spell_wrath_of_god() isn't mortable castable, else it is fully
implemented.
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Cool. That will certainly help us clean it up :)