HackNet News
Status: Pre-Alpha
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whiterabbit
Hi folks! It's your friendly neighborhood HackNet coder again. I'd like to announce that I've just released version 0.0.2 of the multiplayer NetHack-styled game 'HackNet'. Notable new features include conversation between clients, multiple dungeon levels, and some serviceable line of sight code (which still needs lots of work to stand up to the functionality of NetHack's line-of-sight system!).
HackNet is a multiplayer roguelike game, aiming to copy the style and gameplay of Hack and NetHack as closely as possible within the constraints of a multiplayer game, and is coded from scratch in C++ using an object-oriented methodology.