HackNet News
Status: Pre-Alpha
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whiterabbit
Hi, folks! Your friendly neighborhood hacknet coder, here.
As you've no doubt noticed by now, HackNet's now hosted on SourceForge. For those who haven't heard of us, HackNet is a project to create a multiplayer roguelike game -- in effect, doing for Hack what Mangband did for Angband.
Current state of the code: Server and curses-based client are in development. The server (hacknetd) can handle multiple clients connecting and moving around the game world simultaneously. Current coding is focusing upon level generation. As soon as standard Hack-style maps are being successfully generated, I'll make our first public CVS commit. Expect that within a week, depending on my work commitments.