Menu

Tree [b8d4b7] default /
 History

Read Only access


File Date Author Commit
 Effects 2012-05-25 cemkalyoncu cemkalyoncu [42fe39] * Version 3.1 branch is completely merged
 Encoding 2014-01-05 cemkalyoncu cemkalyoncu [47edbb] * Additional precautions in case of errors
 Engine 2014-02-22 cemkalyoncu cemkalyoncu [bf1d36] * RunInParallel function
 External unknown
 Multimedia 2013-08-31 cemkalyoncu cemkalyoncu [f97c15] * Fixed GCC warnings, including several possibl...
 Network 2012-05-19 cemkalyoncu cemkalyoncu [e6acf2] * Merged with 3.1 branch
 Resource 2014-03-05 cemkalyoncu cemkalyoncu [fe176d] * Missing error check
 Shaders 2013-08-15 overwatch overwatch [096d3a] * replaced OpenGL fixed-function immediate-mode...
 Tests 2014-03-08 larukedi larukedi [b8d4b7] * implemented cpptest for unit testing. install...
 Utils 2014-01-11 cemkalyoncu cemkalyoncu [239046] * Fixed a bug
 Widgets 2014-02-22 cemkalyoncu cemkalyoncu [bf1d36] * RunInParallel function
 .hgignore 2014-03-08 larukedi larukedi [b8d4b7] * implemented cpptest for unit testing. install...
 .hgtags 2014-02-24 cemkalyoncu cemkalyoncu [6cb475] * Removing old tags
 CMakeLists.txt 2014-03-08 larukedi larukedi [5d1706] added build flags to force 32bit compilation.
 GGE.py 2013-10-02 cemkalyoncu cemkalyoncu [00b5c6] * GDB pretty print functionality
 GGE_2010.sln 2013-11-05 cemkalyoncu cemkalyoncu [85521e] * Listbox changes
 GGE_2010.vcxproj 2013-08-06 cengizkandemir cengizkandemir [d45dcc] * Fixed compile errors in MovingListOrganizer
 GGE_2010.vcxproj.filters 2013-07-31 overwatch overwatch [9fc715] * not uploading vertices per-quad any more
 GGE_2012.sln 2013-07-31 overwatch overwatch [9fc715] * not uploading vertices per-quad any more
 GGE_2012.vcxproj 2014-03-03 cengizkandemir cengizkandemir [3c3a1a] * Fixed bitmap font sub items issue
 GGE_2012.vcxproj.filters 2013-12-06 cemkalyoncu cemkalyoncu [8d164a] * Fixed VS project
 GGE_VS_INSTALLATION_TURKISH.odt unknown
 GGE_VS_INSTALLATION_TURKISH.pdf 2014-02-07 cengizkandemir cengizkandemir [65a058] * Added Turkish installation guideline for Visu...
 LICENSE 2014-03-08 larukedi larukedi [85c726] added LICENSE and README.md files
 README.md 2014-03-08 larukedi larukedi [85c726] added LICENSE and README.md files
 build.sh 2014-03-08 larukedi larukedi [add8b8] added .hgignore file for excluding build/ folde...
 debugvisualizers.txt 2011-11-03 cemkalyoncu cemkalyoncu [d113eb] * Pictures for WR
 default.ui.wgt 2013-07-31 overwatch overwatch [9fc715] * not uploading vertices per-quad any more
 test.sh 2014-03-08 larukedi larukedi [b8d4b7] * implemented cpptest for unit testing. install...

Read Me

Gorgon Game Engine

Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

GGE is a multi-module, interface driven, C++ game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on.

http://darkgaze.org/pm/page/gorgon-ge
https://sourceforge.net/p/gorgon-ge/

Requirements

GCC 4.8.1+
CMake 2.8+
OpenAL
X11
pthread
rt

Documentation

Follow the steps in GGE_VS_INSTALLATION_TURKISH.pdf (in Turkish)

License

See LICENSE

Contributing

All contributions should be filed on the sf.net/gorgon-ge repository.

  • Fork the repo, push your changes to your fork, and submit a pull request.
  • If something does not work, please report it using Sourceforge Tickets.
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.