Fix LastCompletedVector bug. Adding modules eve...
Updating shader capability. Adding module. Upda...
Fixing source tracking bug in VanillaParser. En...
Fixing image orientation in GS.
Improving shader sorting in HdlProgram and *Fil...
Improving memory in GS.
Improving memory management in GS.
Add subwidget flags in GS. Fix typos in the doc...
Removing std-c++11 requirements.
Testing/updating on Windows.
Fixing exception ordering. Improving shader err...
Adding macro highlight.
Adding new modules for LayoutLoader. Improving ...
Fixing missing pre/post in FFT2D.
Fix loose sub-pipeline connection bug. Improve ...
Improving FFTs (PRE and POST functions, NoInput...
Modularization of FFT1D.
Modularizaion of the FFTxD.
Modularization of FFT1D.
Minor fixes.
Adding maximum occupancy of collection. Adding ...
Improving exceptions, GL code and documentation.
Improving error/exception tracking.
Improving scene widget, adding rotations, infor...
Adding minor functionalities. Fixing bugs.
Adding soft copy to UniformsLoader.
Improving PipelineManager. Fixing minor bugs.
Adding multi-widget shortcut filter.
Adding work around for Qt texture bug. Adding f...
Improving stylesheet in GS. Minor bugs correction.
Small cleaning.
Adding variable tracker. Fixing redundant signa...
Adding advance blending and depth test paramete...
Fixing minor issues, for cross-platform.
Improving SubWidget move, resize and dock.
Improving variables transmission in GS.
Rebuilding the variables transmission architect...
Fix tab spacing in GS.
Fixing bugs in GS Editor. Adding WriteNumber to...
Debugging of advanced functions in GS Editor. A...
Improving CodeEditor in GS.
Changing ReadOnly to Abstract. Adding simple Ra...
Fixes geometry update for uniforms interface. U...
Allowing input-less pipeline in LayoutLoader. A...
Adding autolink and link information to GS Unif...
Fixing brush restrictions. Fixing possible segf...
Adding external links to Uniforms in GS.
Adding pipeline menu, output save, loop mode an...
Adding pipeline menu, output save, loop mode an...
Various small improvements to GS.
Moving tools.
Refactoring ImageBuffer from HdlDynamicTable. A...
Adding normalized i/o to HdlDynamicTable.
Improving HdlDynamicTable, adding iterator. Tes...
Improving pipeline manager interface.
Adding FBO test for debugging applications.
Adding options for choosing the filtering of th...
Starting connection menu.
Adding monochrome support for FreeImage interface.
Fix missing X11 flag in glip-compute.
Adding memory manager in glip-compute. Fixing s...
Add fast reading from FreeImage, improved error...
Adding commands, commands syntax, multi-command...
Adding files interface. Modifying ViewsTable in...
Adding functions to glip-compute.
Starting command-line interface for GLIP (windo...
Adding ViewsTable interactions.
Adding frames to vignettes.
Starting ViewsTable in GLSceneWidget.
Adding recent files to the code editor interface.
Working code editor module.
Adding proto search and replace to code editor.
New CodeEditor module.
Solving event filtering in GLScene.
Starting modularization of code editor.
Advancing visualization module.
Continuing new visualization module work.
Starting new visualization module
Starting new visualization module
Starting uniforms interface in Qt.
Adding dynamic tables.
Adding supporting type testing and qualificatio...
Updating UniformVarsLoader to fully interactive...
Fix several UniformVarsLoader bugs.
Adding UNIQUE keyword in LayoutLoader. Adding F...
Fixing possible segfault.
Add gl 2.0 test to HdlShader.
Adding dynamic data container objects to CoreGL.
Adding missing const for ImageBuffer::operator>>.
Fix uniforms save.
Fix minor bugs for Windows platform.
Polishing interface.
Adding write/load RAW file for ImageBuffer. Ful...
Saving parameters (not completed).
Adding colors to QTabWidgets.
Saving parameters (not completed).
Fix out-of-selection bug.
Improving clean body.
Custom window (not completed). Editor Settings ...
Adding buffers cell to Pipeline. Fixing module ...