GTK Lo Gafet Code
Status: Inactive
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lo_gafet
| File | Date | Author | Commit |
|---|---|---|---|
| obj | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| src | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| stock | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| AUTHORS | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| COPYING | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| Makefile | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| build-rpm-bin.sh | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| debug.mk | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| glg-0.6.spec | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| platform.mk | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
| readme.txt | 2006-03-13 | lo_gafet | [r1] Initial SVN import |
There is no configure, the code (C only) is pretty straightforward. Just go into glg/obj and type 'make', or 'gmake' ( Options when compiling (env. variables) --------------------------------------- DEBUG Just defined this env. variable if you want to compile with debug options. USE_GNOME Add GNOME support It's completly broken since my last recent changes... (I mean for the specific Gnome widgets). Options not to set (very experimental at this point) ---------------------------------------------------- GLG_SUPPORT_LANGUAGE_CPP Not yet implemented. It's just the latest step of the AB, so it should not be too difficult. GLG_SUPPORT_COPYPASTE Not yet Implemented Should not be difficult, but I'll do it later. GLG_SUPPORT_WIDGET_MAKE_DEFAULT Add support for making current widget the default widget. Not yet implemented. Not a priority. GLG_SUPPORT_WIDGET_TEMPLATES Add support for managing widget templates. Not yet implemented. Not a priority. GLG_SUPPORT_UNDO Not yet implemented. I wanted to implement, but it's a lot of work. GLG_SUPPORT_EDIT_COMPOSITE Not fully implemented, and pretty broken. Let to modify the composite widgets (for instance the arrow of a Combo Box!) Environment variables: ---------------------- GLG_RESTOREWINDOWSPOSITION If exists, this env. variable means that glg remembers the position of the working windows (Resources, Palette and Tree/Project). This is optional, Due to the X implementation (Window Manager), what I have done is tied to the current window manager I use (Enlightenment or Sawfish under Gnome). Non standard Tab setting ------------------------ The source files use a non-standard tab setting. Emacs and Vim should recognize the setting on loading the file. Both vi and ex can be set to use the correct value by typing :set tabstop=4 once the file has been loaded. <olivier@singla.us> http://singla.us/glg