Add missing folder "glext" and "lib3ds" in the include folder created by windows installer.
New Features :
* COFF file format support.
* Basic Shader support (GLSL).
* Use Vertex Buffer Object (VBO) instead of display list. If VBO is not supported use Vertex Array.
* Manage transparency by materials.
Enhancements and Bug Fix :
* Reduce memory consumption.
* Reduce 3ds loading time.
* Use selection based on color. Up to 10x faster.
New Features :
* Include lib3ds 1.3 source.
* 3D Studio file format (.3DS) support.
* STL file format. (.STL) support.
* OFF file format (.OFF) support.
* Add a set of geometry tools for non convex polygon partition into triangles.
Enhancements and Bug Fix :
* GLC_Mesh2 vertexs, normals and texture coordinate are now stored as float instead of double.
* OBJ with non convex polygon are now correctly rendered.
* Introduce distinction between points and vectors.
* Introduce glc namespace for function tools and constants.
* Introduce C++ Include conventions.
* Windows manual installation : Add intall target to simplify installation process.... read more
* Mac OS X (intel) Support.
* Add first version of scene graph : GLC_World, GLC_Product GLC_Part and GLC_Node.
* Add the possibility to handle transparent GLC_Geometry in GLC_Collection.
* Add the possibility to hide GLC_Instance from GLC_Collection.
* Add the possibility to create a GLC_World class with GLC_ObjToWorld class.
* More Obj and mtl file type support.
* GLC_Mesh2 internal material are now implicity shared.... read more
New Features :
* Instance support (last step before scene graph)
* Add the possibility to built rotation matrix with Euler angle.
Enhancements and Bug Fix :
* Fix memory leak in GLC_ObjToMesh2 class.
* Code optimisation in GLC_ObjToMesh2 class.
* When a problem occur while loading a OBJ file, add line number in exception description.
* Refactoring class's method..
* Fix some bug in GLC_ImagePlane class.
* Improve selection feedback performance for GLC_Mesh2 selection.... read more
Bug fix in GLC_Texture copy constructor.
This bug cause a crash in GLCviewer when the properties of an object with texture was edited.
Package Updated :
GLC_lib_0.9.7-setup.exe
GLC_lib_src_0_9_7.zip
New Features :
* Load OBJ file without normal added.
* Reverse mesh normal.
* Selection feedback.
* Add Exceptions.
Enhancements and Bug Fix :
* Compilation OK with GCC 4.xx
* GLC_ObjToMesh2 completely rewrite.
* GLC_Texture can be creates before OpenGL rendering context.
* GLC_Factory use OpenGL rendering context instead of QGLWidget.
GLC Viewer new features:
* Create GLC_lib primitive (GLC_Point, GLC_Box, GLC_Circle and GLC_Cylinder).
* Edit scene's object.
* Remove a scene object.
* Edit object's material.
* Change background color or texture.
* View/edit camera parameters.
* Reframe on scene or selected Object.
* OBJ file loading in another thread.
* Exception handler when load OBJ file.
Before the end of summmer, a new release off GLC will be coming out.
New Feature and improvement of GLC_lib 0.9.7 :
- Introduction of exceptions.
- GLC_ObjToMesh2 entirely rewrote
- Bugs fix to compile GLC_lib with GCC 4.x
- Rename off all method with an lower case char
- ...
New Feature in GLC_Viewer :
- Loading Obj file in another Thread
- Add Progression bar while loding a file
- Creation off GLC_Lib primitive
- Modifying Backrgound (Color or Picture)
- ...... read more
SVN migration of the CVS is now complete.
CVS no longer needed.
See http://glc-lib.sourceforge.net/news.php for more informations.
Windows 32 bits Executable installer is now available in the download section.
New GLC_Mesh2 class :
- which support multiple material and texture.
New GLC_ObjToMesh2 Class :
- Support "obj" "mtl" file and texture.
New Mesh2 feature available from CVS.
GLC_lib 0.9.5 will coming as soon as possible.