Welcome to the SourceForge community.
The G.A.M.E. Engine project plans to be an extensive game development program using the mono framework and certain other open source projects like the tao, SDL, and OpenAL libraries.
The top-level plan for the G.A.M.E project is to develop an interface which will let the user add all the components for their game like the graphics, sounds, and many action scripts that will be produced for the G.A.M.E engine (whether by us or the SourceForge community) and then by using the build game component all the sounds and graphics will be embedded into resource files and the scripts and objects will be compiled into library files and the whole game can then be released with the G.A.M.E. engine.
The project will initially be developed by a small group of developers but we welcome all who want to suggest features, improvements, and fixes.
Look forward to seeing some documentation and high level planning appearing on the cvs tree over the next few weeks.