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#496 Fuse (SDL) freezes after a while

future
open
nobody
None
6
2023-05-11
2023-05-01
F.A.
No

When I play a game, now and then Fuse freezes and I have to manually kill it. I have found this bug which might be same or similar to what is happening to me, but I am not sure it ever reached upstream.

version: 1.5.7.
System: Debian bullseye

Related

Bugs: #496

Discussion

  • Arki55

    Arki55 - 2023-05-02

    You're not running the most recent version, which is 1.6.
    Can you try that version as well?

    https://sourceforge.net/projects/fuse-emulator/files/fuse/

    Sadly SDL2 is not fully supported yet.
    If you try to configure it, then this messages is printed out:
    "configure: WARNING: SDL 2 not supported for the UI, using SDL 1 instead"

    See such build here..
    https://github.com/arki55/fuse-fuse/actions/runs/4824104404/jobs/8593546538
    ( although I think details are not visible without logging in )

     
    • F.A.

      F.A. - 2023-05-02

      I tried installing 1.6.0 and I am stuck at

      Requested 'libspectrum >= 1.5.0' but version of libspectrum is 1.4.4
      You may find new versions of libspectrum at http://fuse-emulator.sourceforge.net/libspectrum.php
      

      I have installed libspectrum locally, do you happen to know how to
      get configure to see it? Exporting usual env vars did not help.

      Il 02 maggio 2023 alle 19:46 Arki55 ha scritto:

      You're not running the most recent version, which is 1.6.
      Can you try that version as well?

      https://sourceforge.net/projects/fuse-emulator/files/fuse/

      Sadly SDL2 is not fully supported yet.
      If you try to configure it, then this messages is printed out:
      "configure: WARNING: SDL 2 not supported for the UI, using SDL 1 instead"

      See such build here..
      https://github.com/arki55/fuse-fuse/actions/runs/4824104404/jobs/8593546538
      ( although I think details are not visible without logging in )


      ** [bugs:#496] Fuse (SDL) freezes after a while**

      Status: open
      Group: future
      Created: Mon May 01, 2023 05:49 PM UTC by F.A.
      Last Updated: Mon May 01, 2023 05:49 PM UTC
      Owner: nobody

      When I play a game, now and then Fuse freezes and I have to manually kill it. I have found this bug which might be same or similar to what is happening to me, but I am not sure it ever reached upstream.

      version: 1.5.7.
      System: Debian bullseye


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      Related

      Bugs: #496

  • Arki55

    Arki55 - 2023-05-11

    This way of building should be working:

    Clone libspectrum under folder fuse-libspectrum, clone fuse under fuse-fuse, then put this into build script and run it :

    cd fuse-libspectrum
    ./configure --disable-shared
    make clean
    make
    
    cd ..
    
    export LIBSPECTRUM_LIBS=../fuse-libspectrum/.libs/libspectrum.la
    export LIBSPECTRUM_CFLAGS="-I ../fuse-libspectrum/"
    
    cd fuse-fuse
    ./configure --with-sdl
    make clean
    make
    

    I don't have real Linux machine at hand now, but under WSL it executed fuse in ncurses (unusable, but kinda working)

     
  • F.A.

    F.A. - 2023-05-11

    Thanks to @Arki55 suggestions I was able to compile fuse 1.6.0.

    I can confirm the bug is present on 1.6.0 too. The game I used for testing is this. Alas the problem is non-deterministic so I cannot give specific instruction on how to reproduce bar from “play the game for a bit”.

     

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