When I play a game, now and then Fuse freezes and I have to manually kill it. I have found this bug which might be same or similar to what is happening to me, but I am not sure it ever reached upstream.
Sadly SDL2 is not fully supported yet.
If you try to configure it, then this messages is printed out:
"configure: WARNING: SDL 2 not supported for the UI, using SDL 1 instead"
Requested 'libspectrum >= 1.5.0' but version of libspectrum is 1.4.4
You may find new versions of libspectrum at http://fuse-emulator.sourceforge.net/libspectrum.php
I have installed libspectrum locally, do you happen to know how to
get configure to see it? Exporting usual env vars did not help.
Il 02 maggio 2023 alle 19:46 Arki55 ha scritto:
You're not running the most recent version, which is 1.6.
Can you try that version as well?
Sadly SDL2 is not fully supported yet.
If you try to configure it, then this messages is printed out:
"configure: WARNING: SDL 2 not supported for the UI, using SDL 1 instead"
Status: open Group: future Created: Mon May 01, 2023 05:49 PM UTC by F.A. Last Updated: Mon May 01, 2023 05:49 PM UTC Owner: nobody
When I play a game, now and then Fuse freezes and I have to manually kill it. I have found this bug which might be same or similar to what is happening to me, but I am not sure it ever reached upstream.
Sadly SDL2 is not fully supported yet.
If you try to configure it, then this messages is printed out:
"configure: WARNING: SDL 2 not supported for the UI, using SDL 1 instead"
Sorry, not going to frankendebian my system to test this. bookworm is going to be released in june and it will ship libspectrum 1.5.0. I will wait until then.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Thanks to @Arki55 suggestions I was able to compile fuse 1.6.0.
I can confirm the bug is present on 1.6.0 too. The game I used for testing is this. Alas the problem is non-deterministic so I cannot give specific instruction on how to reproduce bar from “play the game for a bit”.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
You're not running the most recent version, which is 1.6.
Can you try that version as well?
https://sourceforge.net/projects/fuse-emulator/files/fuse/
Sadly SDL2 is not fully supported yet.
If you try to configure it, then this messages is printed out:
"configure: WARNING: SDL 2 not supported for the UI, using SDL 1 instead"
See such build here..
https://github.com/arki55/fuse-fuse/actions/runs/4824104404/jobs/8593546538
( although I think details are not visible without logging in )
I tried installing 1.6.0 and I am stuck at
I have installed libspectrum locally, do you happen to know how to
get configure to see it? Exporting usual env vars did not help.
Il 02 maggio 2023 alle 19:46 Arki55 ha scritto:
Related
Bugs: #496
Hi,
Usually you would do that through package manager. But I guess that gives
you the old version, right?
Try
Locate libspectrum
Backup and replace the files.
I think the paths cannot be changed at runtime.
Br,
Miroslav
Dňa st 3. 5. 2023, 1:00 F.A. aafaa@users.sourceforge.net napísal(a):
Related
Bugs: #496
Sorry, not going to frankendebian my system to test this. bookworm is going to be released in june and it will ship libspectrum 1.5.0. I will wait until then.
This way of building should be working:
Clone libspectrum under folder fuse-libspectrum, clone fuse under fuse-fuse, then put this into build script and run it :
I don't have real Linux machine at hand now, but under WSL it executed fuse in ncurses (unusable, but kinda working)
Thanks to @Arki55 suggestions I was able to compile fuse 1.6.0.
I can confirm the bug is present on 1.6.0 too. The game I used for testing is this. Alas the problem is non-deterministic so I cannot give specific instruction on how to reproduce bar from “play the game for a bit”.