Please make the unlocking of buildings(or units) more generic so mods could unlock a building(or unit) with a founding father. Atm this seems only possible with the customs house.
Taken from freecol/data/rules/classic
definition of custom house
<building-type id="model.building.customHouse" workplaces="0" upkeep="15"> <required-goods id="model.goods.hammers" value="160"/> <required-goods id="model.goods.tools" value="50"/> <required-ability id="model.ability.buildCustomHouse"/> <ability id="model.ability.export" value="true"/> <ability id="model.ability.coastalOnly" value="false"/> </building-type>
definition of FF stuyvesant
</founding-father> <founding-father id="model.foundingFather.peterStuyvesant" type="trade" weight1="2" weight2="4" weight3="8"> <ability id="model.ability.buildCustomHouse" value="true"/> </founding-father>
Robert La Salle is another FF that is related to building : it gives all colonies of size 3+ a stockade .
It should not be hard to use the same method(s) in a mod .
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Taken from freecol/data/rules/classic
definition of custom house
definition of FF stuyvesant
Robert La Salle is another FF that is related to building : it gives all colonies of size 3+ a stockade .
It should not be hard to use the same method(s) in a mod .