Modified git ingore file
- Added trunk, branches and tags. Forgot to do ...
Updated the primitive typedefs. We can make ass...
Migration stuff that we overlooked: Docs dir an...
Change all SDL types to their corresponding lon...
Move endian header back into lib, replace SDL_B...
Import:
Added new endianness functions
Moooving.
Import remaining changes to readme.txt
Unmoved
Import this patch from other repo, applied some...
Make code use Unix style line endings
Move the crazy fcncendian stuff into the render...
Remove SDL_types include as we don't need it an...
Removed some typedefs we didnt need.
Add a newline to the end of this header file
Import from other SVN repo:
Import:
Various small updates to sound
Import:
More logger migrations
Fixed issue with quitting showing the lose debr...
Propset fun
Ignore mixfiles in data/mix
First batch of migration to new logger
More logger migrations
Fix some line nding issues
Renamed mainloop to run; Removed some unneeded ...
Build fix for SCons
First batch of migration to new logger
Migration stuff that we overlooked: Visual Stud...
Misc formatting fixes
Convert GameEngine::parse_options to throwing e...
Convert intro check to new config
Refactor messagebox stuff into two new function...
Renamed mainloop to run; Removed some unneeded ...
Start reworking the todo list
GameTypes -> GameType. Added some newlines to ...
Use data/settings for freecnc.cfg
Make the old argument parser ignore anything it...
Fixed issue with quitting showing the lose debr...
Remove determineBinaryLocation in favour of usi...
Propset fun
Stubbed out some new Game* stuff for upcoming c...
New command line argument parser using boost's ...
Add a new config file.
Migration stuff that we overlooked: Leftover Ma...
Fixed a bug in weaponspool.cpp, improper use of...
Forgot to eliminate some debugging stuff, freec...
gametypes -> GameTypes
Cleaned up game.cpp to use game.log and game.co...
Ignore mixfiles in data/mix
Migration stuff that we overlooked: Docs dir an...
Update todo: status update on cmd line parsing ...
First steps of the new GameEngine arch: in are ...
More logger migrations
I'm going to redo argument parsing.
- Added the concept of screens for overall game...
Fix some line nding issues
Finish migration to new config object.
More logger migrations
Remove some completed/no longer relevant items ...
Next bit of pathfinder cleanup - fold TileRef i...
Update Lua to 5.1.1
Make failure in SplashScreen non-terminal
Actually, the events thing isn't done, needs to...
Merge event_smartptr branch (-r80:112)
* Changed our use of PI to be float.
Force ini and cfg files to CRLF
Updated todo
Missed an include, woops.
Renamed generic to general for clarity.