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#14 [2.1.0 Test-1] Shaking projecticles in vertical aiming

Non-Fatal
closed
nobody
5
2016-08-20
2016-07-11
No

[2.1.0 Test-1] Shaking projecticles in vertical aiming

In horizontal aiming projecticles flyes well. But the more play (or other projecticle spawner) takes vertical up/down aiming, the more projecticle "shakes".

Here's how it looks: https://youtu.be/HwbM2ATpcQQ

IMO, this seems to be timing/v_sync problem. Tryed this on build 2.0.4 - everything is fine while vsync is on, turning vsync off makes projecticles shaking. Turning on vsync in 2.1.0 does not seems to be available, even throug config file.

Discussion

  • Corbin

    Corbin - 2016-07-12
    • labels: --> projectile, vsync
    • status: open --> closed
     
  • Corbin

    Corbin - 2016-07-12

    Gotcha, so this is a "Use VSYNC solution" - I have re-enabled vsync in Test2. =)

    I thought I remembered projectiles working correctly -- I too noticed the jitter, but did not remember that Vsync smoothed it out! lol

     
  • Corbin

    Corbin - 2016-08-20
    • Group: Non-Fatal --> Fixed Bugs
     
  • Corbin

    Corbin - 2016-08-20
    • Group: Fixed Bugs --> Non-Fatal
     

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