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#52 ERROR: I_UpdateScreen: Unable to Lock DD Surface

closed
5
2003-10-16
2003-06-11
Luke Turner
No

I use WindowsXP Home Edition.

I used the debug commandline so it's easier for you guys
to fix this problem in future updates or tell me what i
have to do to fix it.

EDGE v1.27
EDGE v1.27 compiled on Nov 11 2001 at 16:00:46
EDGE homepage is at http://edge.sourceforge.net/
EDGE is based on DOOM by id Software
http://www.idsoftware.com/
Data Definition v1.20
Added: .\doom2.wad
Added: .\EDGE.wad
M_LoadDefaults: Loaded system defaults.
from .\EDGE.CFG
Radius Triggers v1.1
W_Init: Init WADfiles.
adding .\doom2.wad

adding .\EDGE.wad...................................................
............................................................................
............................................................................
............................................................................
.............................RTS: Loading LUMP (size=1801)

Loaded global palette.
R_InitFlats...
W_InitTextures...
EDGE.WAD version 2.6.0 found.
==========================================
====================================
This is EDGE: a project that is based upon the Doom
Source Code released by
John Carmack of Id Software in December 1997. The
work on this project is
designed, and implemented by the EDGE Team
(http://edge.sourceforge.net/).
==========================================
====================================
V_Init: allocate screens.
Resolution: 320 x 200 x 256c
I_Init: Setting up machine state.
StartupKeyboard: DirectInput KeyboardInit OK
StartupMouse: DirectInput MouseInit OK
I_StartupSound: Initialised OK.
I_StartupMusic: MUS Music Init OK
I_StartupMusic: MP3 Music Init OK
V_AddAvailableResolution: Res 640 x 480 - 8bpp
V_AddAvailableResolution: Res 800 x 600 - 8bpp
V_AddAvailableResolution: Res 1024 x 768 - 8bpp
V_AddAvailableResolution: Res 1280 x 1024 - 8bpp
V_AddAvailableResolution: Res 640 x 480 - 16bpp
V_AddAvailableResolution: Res 800 x 600 - 16bpp
V_AddAvailableResolution: Res 1024 x 768 - 16bpp
V_AddAvailableResolution: Res 1280 x 1024 - 16bpp
V_AddAvailableResolution: Res 320 x 200 - 8bpp
V_AddAvailableResolution: Res 320 x 240 - 8bpp
V_AddAvailableResolution: Res 400 x 300 - 8bpp
V_AddAvailableResolution: Res 512 x 384 - 8bpp
V_AddAvailableResolution: Res 640 x 400 - 8bpp
V_AddAvailableResolution: Res 640 x 480 - 8bpp
V_AddAvailableResolution: Res 800 x 600 - 8bpp
V_AddAvailableResolution: Res 1152 x 864 - 8bpp
V_AddAvailableResolution: Res 1024 x 768 - 8bpp
V_AddAvailableResolution: Res 1280 x 1024 - 8bpp
V_AddAvailableResolution: Res 320 x 200 - 16bpp
V_AddAvailableResolution: Res 320 x 240 - 16bpp
V_AddAvailableResolution: Res 400 x 300 - 16bpp
V_AddAvailableResolution: Res 512 x 384 - 16bpp
V_AddAvailableResolution: Res 640 x 400 - 16bpp
V_AddAvailableResolution: Res 640 x 480 - 16bpp
V_AddAvailableResolution: Res 800 x 600 - 16bpp
V_AddAvailableResolution: Res 1024 x 768 - 16bpp
V_AddAvailableResolution: Res 1152 x 864 - 16bpp
V_AddAvailableResolution: Res 1280 x 1024 - 16bpp
I_StartupGraphics: DirectDraw Init OK
M_Init: Init Miscellaneous Info.
R_Init: Init DOOM refresh daemon - ......
P_Init: Init Playloop state.
R_InitSprites: Finding sprite patches
S_Init: Setting up sound.
HU_Init: Setting up heads up display.
D_CheckNetGame: Checking network game status.
startmap: MAP01 startskill: 2 deathmatch: 0
Console: Player 1 of 1 (1 nodes)
ST_Init: Init status bar.
WARNING: Requested mode not available. Trying
640x480x256c (Fullscreen)...
V_AddAvailableResolution: Res 640 x 480 - 8bpp
Calculating translucency table...............
TrueBSP: Initialising...
ERROR: I_UpdateScreen: Unable to Lock DD Surface

Thanks in advance guys. Keep up the good work :)

Discussion

  • Andy Baker

    Andy Baker - 2003-10-13

    Logged In: YES
    user_id=11266

    This bug requires for us to see the machine specification that you
    are running. Could you run dxdiag (go to "Start"->"Run.." and type
    dxdiag") and click "Save all information..". Save the file and then
    attached it to this bug report.

    Cheers

    --
    The EDGE Team

     
  • Andy Baker

    Andy Baker - 2003-10-13
    • assigned_to: nobody --> darkknight
    • status: open --> open-accepted
     
  • Andy Baker

    Andy Baker - 2003-10-16
    • status: open-accepted --> closed-accepted
     

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