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DungeonMaker / News: Recent posts

Easier Cross-Platform Building

Version 2.04 has been released. This release contains no functional changes but now uses the GNU build system. This release can now be built as a shared library using the standard ./configure system. To install now:

$ ./configure
$ make
# make install

This is personally my first time using autoconf, automake, and libtool. Any suggestions or input others with more experience might have would be warmly received.

Posted by Aaron Dalton 2005-12-07

Perl Front-End Released

We are pleased to announce the release of the first Perl front-end to the DungeonMaker library. It interfaces with v2.03 of the DungeonMaker library and is also available via CPAN. It is not yet the most full-featured interface (having some problems with Swig) but you can generate dungeons, plonk down stuff, and access the SquareData. Future developments are certain. The Swig interface file used to generate this module is contained in the distribution itself. Feedback (and patches) warmly received.

Posted by Aaron Dalton 2005-11-23

DungeonMaker - New Release & Management

After many years, DungeonMaker has just released version 2.03. My name is Aaron Dalton and I am a new admin on this project. These changes have not altered this library's fundamental functionality (generating random dungeons) but have cleaned up the interface and is preparing the way for scripting front-ends. A Perl interface is forthcoming with others close behind (we hope). A dungeon experimentation homepage is also on its way. Come check us out! Feedback and patches warmly welcomed.

Posted by Aaron Dalton 2005-11-21

DungeonMaker 2 released

The DungeonMaker is a program/library that creates random dungeons and labyrinths using artificial life methods. Version 2 is now out and has extensive new functionality: It makes dungeons (as opposed to labyrinths only as in version 1), it creates rooms, and it can place treasure and MOBs.

For version 2, the entire code was re-written from scratch and is much improved. As in version 1.2, the dungeon-creation process is shown in a movie using the SDL-library.

Posted by Peter Henningsen 2002-05-23

DungeonMaker 1.0 released

The DungeonMaker is a program that uses artificial life methods to create random dungeons or mazes. It is a C++ library for use in grid-based games, and can also be used as a stand-alone program for pen and paper role playing. It is being released under the GPL.

The current version of the DungeonMaker allows you to structure the dungeon by placing rooms, walls, and guaranteed-to-remain-open places (for later placement of NPCs, items, and story hooks), and then constructs a random dungeon around that. The structural elements are placed in the rooms-file, and the local character of the dungeon is determined by the parameters in the stats-file.... read more

Posted by Peter Henningsen 2001-05-31

DungeonMaker beta test - input wanted

The DungeonMaker is a program that uses artificial life methods to create dungeons or mazes. It is currently in beta - if you are interested in grid-based games, now is your chance to request extra features. See http://dungeonmaker.sourceforge.net

Posted by Peter Henningsen 2001-04-09
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