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Showing 22 results of 22

# Summary Milestone Status Created Updated
92 Minimap workaround! 1.5 open 2016-12-16 2019-04-04  
91 Spice bloom reappearence 1.5 open 2016-12-16 2016-12-16  
90 Multiplayer! (its a dream) 1.5 open 2016-12-16 2023-07-02  
89 Unit cap should also relate to structure cap 1.5 open 2016-12-16 2016-12-16  
88 "Jump to group" shortcut rarely triggers auto-centering 1.5 open 2016-12-16 2016-12-16  
87 Double clicking unit and crosshair change when unit selected 1.5 open 2016-12-16 2016-12-16  
86 Ally AI shooting team structures 1.5 open 2016-12-16 2016-12-16  
85 Leaving full screen by alt+enter 1.5 open 2016-12-16 2016-12-16  
84 Map scrolling features 1.5 open 2016-12-16 2016-12-16  
83 Music configurable within game. 1.5 open 2013-09-07 2013-09-07  
82 Better localisation. 1.5 open 2013-09-07 2013-09-07  
80 Skirmish map generation improvements. 1.5 open 2013-09-06 2016-12-15  
79 Option for units to always have full sight range. 1.5 open 2013-09-06 2013-09-06  
78 Middle mouse button to re-centre viewport. 1.5 open 2013-09-06 2013-09-06  
75 Clipping when many sounds played in quick succession. 1.5 open 2013-05-15 2013-05-15  
72 Dissolve effect missing when leaving game. 1.5 open 2013-04-18 2013-04-18  
70 Crash on Window 7 64-bit, caused by hint dialog? 1.5 open 2013-03-05 2013-03-05  
69 Limit menu scaling. 1.5 open 2013-03-04 2016-07-27  
68 Sound effects missing when using US data files. 1.5 open 2013-03-03 2013-07-28  
67 Switching songs in jukebox "pops". 1.5 open 2013-03-03 2013-03-03  
66 Automatically load palette from Super Dune II. 1.4 open 2013-02-28 2013-02-28  
61 Direct3D in-game menu and strategic map are slow. 1.4 open 2012-12-01 2012-12-01  
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