Implemented Features so far:
QuickSave/Load
Load Game from XMLFile
Show GFX for Rooms and Items
Play Sound for Rooms and Items
Dynamic fight system
Puzzles
About 100 word vocabulary
Inventory
Difficulty levels
Debuff: "Bleeding"
Move West, East, North, South, Up, Down
Clever navigation system: go hall
Shortcuts: I (items), r (redo), ...
Health
Display Cutscenes
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Implemented Features so far:
QuickSave/Load
Load Game from XMLFile
Show GFX for Rooms and Items
Play Sound for Rooms and Items
Dynamic fight system
Puzzles
About 100 word vocabulary
Inventory
Difficulty levels
Debuff: "Bleeding"
Move West, East, North, South, Up, Down
Clever navigation system: go hall
Shortcuts: I (items), r (redo), ...
Health
Display Cutscenes
TODO:
Bug hunting (Never ending story)
Game Editor
Some more Demos