The new version of the DemoApp got released. This version includes the following fixes and changes:
- Changed the ActiveX DLL to a Class. This prevents that the exe needs an installation program. Now it can be downloaded an run. Also, the whole engine is now inside the exe.
- Removed the Drive and Dir controlls. They weren't working anyway.
- Added a little protection, that you have to select a map file. Else it will come up with an error.
The first DemoApp got released. This is a demo of how to use the engine.
Version 0.1 Beta and source code for visual basic was just released. Additional files, a manual and a demo app will soon follow. Please keep checking dgm3dengine.sourceforge.net for it.
Finally, the website is online:
http://dgm3dengine.sourceforge.net
Content is being added at the moment. Now on to the first release.
The first steps of creating the DGM 3D Engine and it's community has started. When the website is uploaded, the first version and it's source will be released.
Yesterday I (Robin Degen) tried to upload the entire website to the sourceforge webhosting. I want to use TikiWiki (http://sourceforge.net/projects/tikiwiki/). This is about 18 mb, so it takes a while to upload for me. Since the sourceforge servers were really slow yesterday, and it kept "kicking" me out, the website has some delay. ... read more