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#35 macro to multiply fixed point values

open
nobody
libnds (16)
5
2012-10-09
2009-07-05
Peter
No

I found macros to convert floats and ints to fixed point values in videogl.h , but I did not find a macro/function for multiplying them. I think libnds should provide such functionality for all fixed point formats it supports.

I would like to see multiply functions that perform multipication with 32bit and 64bit instructions.

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