a more flexible guru meditation
Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
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For those who know how to use it, the defaultExceptionHandler() is a wonderful tool to fix bugs. Still, i find it annoying to blank both screens on exception and typically edit the code in gurumeditation.c so that it uses the screen i'm not iprintf'ing to and leave the other screen (thus, the one with the current console) untouched when an exception occurs.
I was wondering whether a couple of flags in defaultExceptionHandler() wouldn't be handy for more people e.g. dEH(ON_SUB_SCREEN|DONT_CLEAR_MAIN);
or maybe automate this from the console setup call...
What's up ?