We decided to make a new release of "CrashPoint - The Experiment Failed". Thats because we discovered the hidden tricks to speed up DelphiX - Yes the game will now also run on slower machines. Network is not included in this release. Have a look on http://crashpoint.sf.net/ for further details.
CrashPoint Changelog:
Version 0.3.3.62
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-Bug-Fix: Unpluged controler doesn't influence the controles anymore
-Bug-Fix: Players don't hang at the border of a vertical tunnel anymore
-Bug-Fix: The Musicengine plays the sound from all splitscreens
-Improved figure handling
-Improved collision detection:
-Bounding Boxes
-Divided the terrain in collision regions
-"Vector Collision System"
-Improved weapon collision detection -> More excact
-Rewrote Map Format
-Zipped XML File
-Random Maps are displayed as a preview
-Bitmap Maps can be scaled
-Bitmap Maps are anti aliased when thay are scaled
-Added support for multiple music files
-Added new music
-Added a new character
-Added a map editor
-Added support for multiple weapons
-Added weapons:
-2 Machine Guns
-Rocket Launcher
-Standart Weapon
-Dynamite (experimental)
-Added new gravestones
-Bug: Boxes sometimes just explode!
-Bug: Projectiles somtimes disapear... read more
The first, unstable, release of the game "CrashPoint - The Experiment Failed" is now online and available for download.