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#36 GhostBlaster doesn't load (ColecoVision homebrew)

v0.2.1
closed-fixed
None
5
2015-06-17
2015-06-17
clobber
No

GhostBlaster is a ColecoVision homebrew game that apparently runs on real hardware since there was a cart release, but doesn't boot with CrabEmu.

Download: http://ccjvq.com/newcoleco/files/ghostblastera.zip (via http://ccjvq.com/newcoleco/)
Source code: http://www.theadamresource.com/programs/Open%20Source%20Games/GhostBlaster%20src.zip (via http://www.theadamresource.com/programs/#open)

Discussion

  • Lawrence Sebald

    Lawrence Sebald - 2015-06-17

    Well... I think the problem with this particular game is that the rom file is not an even multiple of 256 bytes in length. Basically, I made the assumption that ColecoVision roms are all even powers-of-two in length, and took the easy way out in some of the rom loading when setting up the memory map.

    I should be able to fix this one relatively easily, so I'll take a stab at it later tonight. That is, of course, assuming there's nothing else wrong with this particular game's emulation. ;-)

     
  • Lawrence Sebald

    Lawrence Sebald - 2015-06-17
    • status: open --> accepted
    • assigned_to: Lawrence Sebald
     
  • Lawrence Sebald

    Lawrence Sebald - 2015-06-17

    Fixed in r250.

     
  • Lawrence Sebald

    Lawrence Sebald - 2015-06-17
    • status: accepted --> closed-fixed
     

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