GhostBlaster doesn't load (ColecoVision homebrew)
Status: Beta
Brought to you by:
ljsebald
GhostBlaster is a ColecoVision homebrew game that apparently runs on real hardware since there was a cart release, but doesn't boot with CrabEmu.
Download: http://ccjvq.com/newcoleco/files/ghostblastera.zip (via http://ccjvq.com/newcoleco/)
Source code: http://www.theadamresource.com/programs/Open%20Source%20Games/GhostBlaster%20src.zip (via http://www.theadamresource.com/programs/#open)
Well... I think the problem with this particular game is that the rom file is not an even multiple of 256 bytes in length. Basically, I made the assumption that ColecoVision roms are all even powers-of-two in length, and took the easy way out in some of the rom loading when setting up the memory map.
I should be able to fix this one relatively easily, so I'll take a stab at it later tonight. That is, of course, assuming there's nothing else wrong with this particular game's emulation. ;-)
Fixed in r250.