Importing PDB structures into CellPaint-VR
cellPAINT allows users to create living illustrations of biology.
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adamgardner
First I just wanted to say that CellPaint VR is awesome, I've been really hoping that someone would develop something like this and I hope you continue to build it out. It's a much more natural way to engage with biology and develop an intuition for the scale and relative sizes of components. I was wondering if there is any documentation on how to import new structures into CellPaint-VR. Do PDB or pymol structures work best?
Thanks!