Activity for CDX

  • --none-- committed [r1]

    Standard project directories initialized by cvs2svn.

  • Root Root committed [r2]

    initial checkin

  • Root Root committed [r3]

    initial checkin

  • John Hebert John Hebert committed [r5]

    Removed test file.

  • John Hebert John Hebert committed [r6]

    *** empty log message ***

  • John Hebert John Hebert committed [r7]

    *** empty log message ***

  • John Hebert John Hebert committed [r8]

    Testing file imports post module creation.

  • John Hebert John Hebert committed [r9]

    *** empty log message ***

  • John Hebert John Hebert committed [r10]

    Initial checkin of v3.0 to SourceForge CVS.

  • John Hebert John Hebert committed [r11]

    Initial checkin of v3.0 to SourceForge CVS.

  • John Hebert John Hebert committed [r12]

    Initial checkin of v3.0 to SourceForge CVS.

  • --none-- committed [r13]

    This commit was manufactured by cvs2svn to create tag 'start'.

  • John Hebert John Hebert committed [r14]

    Made many small changes to fix numerous bugs and some enhancements.

  • John Hebert John Hebert committed [r15]

    Many small changes. Fixed a few problems identified by BoundsChecker.

  • John Hebert John Hebert committed [r16]

    Added MindCry's fix to be able to reset the last key.

  • John Hebert John Hebert committed [r17]

    Fixed a bug that MindCry uncovered, I was calling the function with incorrect

  • John Hebert John Hebert committed [r18]

    Added 3 functions to set the cooperation level for the mouse, keyboard,

  • John Hebert John Hebert committed [r19]

    Fixed the BMP Loading bug!!!

  • John Hebert John Hebert committed [r20]

    Added a new function GetKeyName() and InitKeyText().

  • John Hebert John Hebert committed [r21]

    Fixed a bug in SaveAsBMP().

  • John Hebert John Hebert committed [r22]

    Got rid of the two warning we were getting.

  • John Hebert John Hebert committed [r23]

    Fixed an issue with NT compiling.

  • John Hebert John Hebert committed [r24]

    Fixed the #include statements.

  • John Hebert John Hebert committed [r25]

    Fixed a conditional compile issue.

  • John Hebert John Hebert committed [r26]

    Changed the way SetMouseAccelerator() works.

  • John Hebert John Hebert committed [r27]

    Moved the CDXBLT_XXXX #defines to cdxsurface.h. This is where they belong, thanks

  • John Hebert John Hebert committed [r28]

    Cleaned up all the old code that was commented out. Version 3.0 is getting

  • John Hebert John Hebert committed [r29]

    I added RotoZoomimg to CDXSurface and CDXSprite. I ripped this code from NukeDX.

  • John Hebert John Hebert committed [r30]

    Added another Create() function that takes a single parameter of a CDXSurface*.

  • John Hebert John Hebert committed [r31]

    Fixed a bug in the Create function as per David M.'s instructions.

  • John Hebert John Hebert committed [r32]

    Updated the log.

  • John Hebert John Hebert committed [r33]

    Added the new CDXMidi stuff that uses DirectMusic.

  • John Hebert John Hebert committed [r34]

    Added some Accessor functions

  • John Hebert John Hebert committed [r35]

    Fixed the loading of BITMAP resources from within an EXE.

  • John Hebert John Hebert committed [r36]

    Added clipping to the FillRect() function.

  • Kevin Erath Kevin Erath committed [r38]

    Upgraded for DX7 Compatibility (Thanks Mike)

  • John Hebert John Hebert committed [r37]

    Temp. fix to solve the GPF when bltting in CDXIsoMap.

  • Kevin Erath Kevin Erath committed [r39]

    Some minor fixes from Mike

  • Kevin Erath Kevin Erath committed [r40]

    Minor changes how the DX7 interface is initilized

  • Kevin Erath Kevin Erath committed [r41]

    Several small fixes, that keeped crashing when called with

  • Kevin Erath Kevin Erath committed [r42]

    Several minor fixes

  • Bil Simser Bil Simser committed [r43]

    *

  • Bil Simser Bil Simser committed [r44]

    *

  • Kevin Erath Kevin Erath committed [r46]

    Improved the class in several ways:

  • Kevin Erath Kevin Erath committed [r45]

    Memory leak removed and some other small improvements

  • Kevin Erath Kevin Erath committed [r47]

    Minor fix in TextXY, it crashed when a NULL Pointer was used

  • Kevin Erath Kevin Erath committed [r48]

    A few bugfixes and added the NextAnim function

  • Kevin Erath Kevin Erath committed [r49]

    A few bugfixes by Gorth

  • Kevin Erath Kevin Erath committed [r50]

    Hot fixed the Drawing of a clipped Map

  • Kevin Erath Kevin Erath committed [r51]

    All 'Exculsive' typos have been fixed to 'Exclusive'

  • Kevin Erath Kevin Erath committed [r52]

    Added back in the old Exculsiv... stuff, for backwards compatibility..

  • Kevin Erath Kevin Erath committed [r53]

    added new function GetMapSize

  • Kevin Erath Kevin Erath committed [r54]

    Fixed drawing with VLine32 and HLine32

  • Kevin Erath Kevin Erath committed [r55]

    Fixed some small issues

  • Kevin Erath Kevin Erath committed [r56]

    Removed a small memory leak. Well every CDX App/Game had this leak :(

  • Kevin Erath Kevin Erath committed [r57]

    Removed a damn bug that keept CDX crashing in some circumstances

  • Kevin Erath Kevin Erath committed [r58]

    FillCircle has been fixed, thanks to Mark Trueman

  • Kevin Erath Kevin Erath committed [r59]

    Changed the return type. Now it follows the rules of the other CDX classes.

  • Kevin Erath Kevin Erath committed [r60]

    Removed all fstreams and exchanged them with CDXFile. I had to do this

  • Kevin Erath Kevin Erath committed [r61]

    Removed all fstreams and exchanged them with CDXFile. I had to do this

  • Kevin Erath Kevin Erath committed [r62]

    Added the function GetFPS()

  • Kevin Erath Kevin Erath committed [r64]

    changed #include <cdxfile.h> to #include "cdxfile.h" thank s to Howard Lightstone for pointing me that

  • Kevin Erath Kevin Erath committed [r63]

    Now uses the IDirect3DRM3 Interface. Thanks to Daniel Polli.

  • Michael Rich Michael Rich committed [r65]

    Added to Repository

  • Michael Rich Michael Rich committed [r66]

    Added default value for MemoryType in Create()

  • Michael Rich Michael Rich committed [r67]

    Fixed some clipping problems when the tilesize wasn't evenly divisible by the height or width

  • Michael Rich Michael Rich committed [r68]

    Fixed some BCB compile problem in the TextureMap function

  • Michael Rich Michael Rich committed [r69]

    Did fixes to AddAnimSection. I was not init'ing the anim array

  • Michael Rich Michael Rich committed [r71]

    Fixed compile problems because some source files were not included in the BCB project

  • Michael Rich Michael Rich committed [r72]

    Removed because it was old and didn't need to be there.

  • Michael Rich Michael Rich committed [r73]

    Fixed validate to work with BCB. Used the hex value for 'BM' instead.

  • Michael Rich Michael Rich committed [r70]

    Replaced a _getcwd call with a Win32 GetCurrentDirectory so it would compile on BCB

  • Michael Rich Michael Rich committed [r76]

    Add to repository

  • Michael Rich Michael Rich committed [r75]

    removed them because they were old and didn't need to be there really

  • Michael Rich Michael Rich committed [r74]

    Remarked out the BCB IsMMX function for the time being and replaced with stub

  • Michael Rich Michael Rich committed [r77]

    Add to repository

  • Michael Rich Michael Rich committed [r80]

    Remarked out init code for DD7 that broke the 3D classes, and used previous method to obtain it.

  • Michael Rich Michael Rich committed [r78]

    Modified New/Open toolbar buttons

  • Michael Rich Michael Rich committed [r82]

    Added CDXLog debugging code to the module

  • Michael Rich Michael Rich committed [r79]

    Moved private vars to be protected instead for subclasses.

  • Michael Rich Michael Rich committed [r81]

    Added to repository

  • Kevin Erath Kevin Erath committed [r83]

    Minor speed optimization

  • Kevin Erath Kevin Erath committed [r84]

    Made it compatible to CDX3.0. I dunno but i know that i fixed this already..hmm?

  • Jimb Esser Jimb Esser committed [r86]

    Updated to work with CDX 3.0. No longer maintained by Janni, instead by Jimb (wasteland@writeme.com)

  • Jimb Esser Jimb Esser committed [r87]

    Changed m_angle from an int to a double to match up with what is passed to CDXSurface::RotoZoom

  • Jimb Esser Jimb Esser committed [r88]

    Ported FontsDemo to CDX3, added CDXVert/HorizTextScroller, and fixed a transparency bug in CDXBitmpatFont

  • Jimb Esser Jimb Esser committed [r89]

    Added scroll mouse functionality, created by Jacek Ringwelski

  • Kevin Erath Kevin Erath committed [r90]

    Fixed several bugfixes with using this class.

  • Kevin Erath Kevin Erath committed [r91]

    Fixed the problem with CDX Appz crashing when the window looses the

  • Kevin Erath Kevin Erath committed [r92]

    Fixed a bug that caused creation of empty bmp files when they didn't

  • Michael Rich Michael Rich committed [r94]

    Added support for JPEG files via OLE

  • Kevin Erath Kevin Erath committed [r93]

    Added CountFrames, which tells you the number of frames in a CDXSprite.

  • Michael Rich Michael Rich committed [r95]

    Added CDXImageJPEG support files to project

  • Michael Rich Michael Rich committed [r96]

    Removed CDXDLL project from the workspace

  • Kevin Erath Kevin Erath committed [r97]

    Finally CDX got a way(RawToAscii) for real scancode to character converting.

  • Michael Rich Michael Rich committed [r98]

    Fixed calculation of the SCREEN_TW/TH vars

  • Michael Rich Michael Rich committed [r99]

    Added to the repository

  • Michael Rich Michael Rich committed [r101]

    Added to the repository

  • Michael Rich Michael Rich committed [r102]

    Added GetPixelWidth & GetPixelHeight properties

  • Michael Rich Michael Rich committed [r100]

    Added to the repository

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