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From: SourceForge.net <no...@so...> - 2011-05-18 04:53:43
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Patches item #3303614, was opened at 2011-05-17 16:42 Message generated for change (Comment added) made by mctarantula You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=303248&aid=3303614&group_id=3248 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: BZFlag Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: McSpider (mctarantula) Assigned to: Nobody/Anonymous (nobody) Summary: Backported OpenFFA Initial Comment: Backport of r12780 r12781 r12790 r12928 r13096 r17063 r17100 & r19805. The patch file should be checked by someone who knows more about how bzflag works than me. (maybe the original author) Some parts in the original revisions couldn't be simply copied over, particularly lines 944 to 978. Patch has been tested on a LAN server with regular and bot players and appears to work properly. Note patch file is rather hefty at: 1289 lines ---------------------------------------------------------------------- >Comment By: McSpider (mctarantula) Date: 2011-05-17 21:53 Message: Added a updated patch, which includes bzfsAPI changes, removes a redundant if statement (which I added in the previous patch) and fixes targeting all opponents for bots. ---------------------------------------------------------------------- Comment By: McSpider (mctarantula) Date: 2011-05-17 16:45 Message: ...particularly lines 944 to 978 in bzfs.cxx. (No edit button for original post?) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=303248&aid=3303614&group_id=3248 |