destroyweapon () isnt doing its job
Brought to you by:
twouters
DestroyWeapon should do the following :
DestroyWeapon takes a # of crits to destroy... it
should iterate through the
list of crits starting with the desired crit and going
for the length of the size of the weapon.
If it finds a DAMAGED crit, it should mark it as
DESTROYED (but not count it towards the number
of crits to destroy). If it finds an undamaged crit, it
should mark it as DESTROY, if it has not
yet reached its number of crits to destroy, else it
should mark it as BROKEN.
It isnt doing that.
Logged In: YES
user_id=417088
Kippy told me he would be going to fix that, so i am
ssigning this to him, if he woont be doing it, he should
change the assignment to me, so i klnow i have to do it :-)
Logged In: YES
user_id=34209
Fixed by Cord in crit.c:1.2, mech.combat.c:1.3,
mech.damage.c:1.2, mech.criticals.c:1.2, mech.utils.c:1.3
and p.mech.damage.h:1.2.