[Bluemusic-users] Aggregate SoundObjects? (Combi's?)
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From: Steven Y. <ste...@gm...> - 2006-08-29 12:30:53
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Hi All, I just had an idea for soundObjects which I think may be a somewhat clean way to accomplish something that I think has been on mine and can answer some of the problems others have mentioned. I was thinking of creating a new meta-SoundObject that can contain any number of other SoundObjects. The SoundObjects would be bound together to share the same time properties (start, duration, Time Behavior). So you could create a Combi (I think I heard that term for Reason Synthesizer Combinations, maybe we could use a different term?) on the timeline, click it to bring up the editor. In the editor, you could then add SoundObjects (i.e. a PianoRoll and a LineObject) and the editor would stack up the editors on top of each other. The user could adjust the height of the individual editors within the Combi editor. Any thoughts? Also, I am still very interested in parameter automation for instruments and effects (drawing lines on the timeline itself), but I can see a real usefulness for this kind of combi in the short term and also for things where control signals are bound to an object and not really continuous data (as it would be for parameter automation). Feedback would be very much appreciated! steven |