Re: [Bluemusic-devel] ZakLineObject changes in
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From: Steven Yi <ste...@gm...> - 2005-07-21 16:30:02
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Oh! I'm in the last 2 megs of uploading and didn't get your updates before hand. =3D( It's been almost 40 minutes to upload the three files so I'll wait for the next release to include your new manual entries. I'll generate the manual with your documentation and put it on the blue homepage though, and will announce that to the users so they can at least have that to check out. Thanks again! steven On 7/21/05, Michael Bechard <got...@ya...> wrote: > No problem. I added the Actual ZakLineObject > documentation just now, along with the appropriate > screenshot. Have a good weekend. >=20 > Michael >=20 > --- Steven Yi <ste...@gm...> wrote: >=20 > > Hi Michael, > > > > I'll go ahead and put out a release shortly. I've > > copied the > > LineObject manual entry and put in a note that it's > > a stub for further > > change. Hope you have a good weekend away and > > thanks as always for > > all the contributions! > > > > ^_^ > > > > steven > > > > > > On 7/21/05, Michael Bechard <got...@ya...> > > wrote: > > > Alrighty. I do think the documentation needs some > > > updating, so I'm glad you're on it. I'd be more > > than > > > happy to do the additional documentation for the > > > ZakLineObject and anything else. I'll check the > > > changelog too. > > > > > > As for this next release, go ahead and do it > > tonight. > > > The changes I've got for the CsoundOutputDlg class > > > don't affect the performance much (if at all), so > > go > > > ahead with it. I won't be able to feasably get to > > work > > > on it anyway, since it's on my computer at home > > and > > > domestic responsibilities are piling up (not to > > > mention I'll be gone this weekend). > > > > > > Michael Bechard > > > > > > --- Steven Yi <ste...@gm...> wrote: > > > > > > > Hi Michael, > > > > > > > > I ended up spending the morning just on > > > > documentation (geez I hope > > > > people read it, 'cause it takes forever > > sometimes to > > > > write it all up! > > > > ^_^) so am about to get started on the render to > > > > disk functionality > > > > right now. So will look to release tomorrow > > > > (Thursday) night if > > > > you're changes get in, and if not I will wait > > until > > > > Friday. (I'm a > > > > little eager to get this one out as there was a > > bug > > > > in the starter > > > > scripts that didn't include a .jar and thus made > > the > > > > BlueSynthBuilder > > > > not really usable.) > > > > > > > > BTW: I've been modifying the changeLog to add > > > > information about your > > > > changes and trying to make it clearly credited > > to > > > > you. Please review > > > > if I missed anything about your changes in my > > > > descriptions. Also, I > > > > think we'll need to add a documentation > > reference > > > > page for the > > > > ZakLineObject. I'll try to get something > > stubbed in > > > > for this release, > > > > and would be more than happy to do docbook > > > > formatting if you have some > > > > documentation you want to put in (not sure if > > you've > > > > worked with > > > > docbook before). > > > > > > > > I think after this release, I'm going to try to > > > > start putting together > > > > some more example .blue projects. I think some > > of > > > > the concepts in the > > > > documentation are hard to really explain in > > words > > > > alone but might be > > > > easier to demonstrate by creating annotated > > > > projects. > > > > > > > > Anyways, just some brainstorming! Now off to > > build > > > > a render to disk dialog! =3D) > > > > > > > > steven > > > > > > > > > > > > On 7/20/05, Michael Bechard > > <got...@ya...> > > > > wrote: > > > > > Yeah, I'd like to get those optimizations to > > > > > CsoundOutputDlg in. At the very least I can > > put in > > > > the > > > > > changes I have now (which I haven't checked in > > > > yet, > > > > > but...). > > > > > > > > > > Michael > > > > > > > > > > --- Steven Yi <ste...@gm...> wrote: > > > > > > > > > > > Wow, that was quick! I'm about to check in > > my > > > > > > changes for the disk > > > > > > render options in a moment. Haven't > > implemented > > > > the > > > > > > renderToDisk > > > > > > function yet, but will do that tomorrow > > morning > > > > > > (will work on > > > > > > documentaiton for the rest of tonight's blue > > > > work I > > > > > > think). I'll > > > > > > check out your changes when I sync up. > > Looking > > > > > > forward to checking > > > > > > them out and thanks for the checkin! > > > > > > > > > > > > steven > > > > > > > > > > > > p.s. - I was planning on a new release soon, > > > > > > probably when i can add a > > > > > > few pieces of documentation I'm working on. > > I > > > > got > > > > > > involved with this > > > > > > render to disk functionality though, so I > > guess > > > > > > after all of these, > > > > > > I'm clear for myself for release. Do you > > have > > > > > > anything you'd like me > > > > > > to wait on before a new release? > > > > > > > > > > > > > > > > > > On 7/19/05, Michael Bechard > > > > <got...@ya...> > > > > > > wrote: > > > > > > > I committed the changes for the > > ZakLineObject. > > > > I > > > > > > wound > > > > > > > up implementing it as a new SoundObject, > > which > > > > > > seemed > > > > > > > the cleanest way to go. Also fixed a bug > > > > whereby > > > > > > old > > > > > > > .blue files that didn't store the color > > > > > > information of > > > > > > > the LineObject (blue v0.98.4, I believe) > > would > > > > > > crash > > > > > > > when you tried to view/edit the > > LineObject. > > > > > > > > > > > > > > In other news, I've made some headway in > > > > trying to > > > > > > > optimize the CsoundOutput dialog box; > > managed > > > > to > > > > > > get > > > > > > > rid of all that messy code that computes > > the > > > > line > > > > > > > length and height, etc. Still seems to be > > slow > > > > on > > > > > > my > > > > > > > PIII, though. I'm still investigating. > > > > > > > > > > > > > > Michael > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ____________________________________________________ > > > > > > > Start your day with Yahoo! - make it your > > home > > > > > > page > > > > > > > http://www.yahoo.com/r/hs > > > > > > > > > > > > > > > > > > > > > > > > =3D=3D=3D message truncated =3D=3D=3D >=20 >=20 > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com >=20 >=20 > ------------------------------------------------------- > SF.Net email is sponsored by: Discover Easy Linux Migration Strategies > from IBM. Find simple to follow Roadmaps, straightforward articles, > informative Webcasts and more! 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