[Bluemusic-users] [announce] blue - 0.102.0
Brought to you by:
kunstmusik
From: Steven Y. <ste...@gm...> - 2006-02-20 09:05:22
|
Hi All, I have just put up a new release of blue available at: http://www.csounds.com/stevenyi/blue This version includes the initial implementation of the mixer system (documentation can be viewed at http://www.csounds.com/stevenyi/blue/usermanual/html/mixer.html ). The current implementation is somewhat limited without the effects system in place, but one can experiment with it and do simple mixing and routing. The next phase will include user-definable effects with GUI's made using BSB widgets and code done in Csound code. (Besides new documentation, a mixerTest.blue file has been included in the blue/examples/features folder). This version also includes the new render time pointer which shows where in the current file it is rendering when rendering in realtime (shown as an orange line). This has been an often requested feature over the years; I had last tried to implement this a couple years ago but it didn't work at the time which later turned out to be related to csound buffering text output to pipes (now long fixed). Other features are listed below in the change log. Big thanks to all who helped test the new features as well as have given bug reports! Enjoy! steven [CHANGE LOG] >Notes for 0.102.00< [released 2006.02.19] Steven Yi------------------------------------------------------------------= ----- blue [new] - Render Time shows when rendering in realtime (moving orange lin= e); settings for animation rate and adjustment for latency added to ProgramOptions (see documentation for more details) [new] - "Audition Selected SoundObjects" option added; when right click= ing on a selected SoundObject, new Audition option available to ren= der selected SoundObjects using Real-Time settings; quickly listen = to individual SoundObjects or sets of SoundObjects. To stop auditioning, click anywhere on the ScoreTimeline or use the sto= p button. [new] - Added Program Options for Disk Render defaults, reorganized pan= el to separate out Real-Time Render Defaults, General Defaults [new] - Added Program Options for Utility; Csound Excecutable is used b= y blue for what to call when doing utility methods such as freezi= ng or for the SoundFont Utility; Freeze Flags used for when freezing,= so user can set to choose settings (i.e. use Float 32-bit instead = of default) (Freeze Flags suggested by Bill Beck) [new] - Support for Csound Score Expressions (see http://csounds.com/manual/html/ScoreEval.html) * NOTE: @ and @@ are not yet supported [new] - "Reverse" option added to SoundObject Popup; reverses in time t= he selected SoundObjects [updated] - ToolTip for ScoreTimeCanvas now shows name of SoundObject documentation [new] - new "Auditioning SoundObjects" section added to "Other Features= " [new] - Mixer documentation added [updated] - ProgramOptions documentation updated for all of the latest options and with new screenshots |