Re: [Bluemusic-users] Loop render mode, Render stop time
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From: Michael B. <got...@ya...> - 2005-05-16 13:11:46
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--- Steven Yi <ste...@gm...> wrote: > Hi All, > > I'm pretty excited over a new feature I had time to > put in today, a > new loop render mode as well as render stop time. > My changeLog note I > think mostly explains it: > > [new] - Loop Render and Render Stop Time - using > right mouse button instead > of left in setting the time on a root > polyobject will set a yellow > line for when to stop rendering (green > line is render start time); > setting to loop mode before rendering > will re-render the project > immediately after a render stops. This > allows one to render in a > loop and while listening, make a small > change, and hear the change > in the next loop (file is always > recompiled to CSD between renders) > Sounds great. Thanks for adding it. > I think though that it might be > more logical for > notes that start after the renderStartTime but end > after the > renderEndTime should have their notes truncated in > time to fit the > renderEndTime. Does this sound more correct? > Yeah, truncation is definitely the way to go. > Also, when rendering a CSD to File (ctrl-g), blue > currently asks where > to start render from. I don't remember why I ever > put that in, but I > came across it today and thought I should just > remove that and use > whatever renderStartTime and renderStopTime is set. > Any suggestions > for or against or otherwise? > Makes sense to me... > Oh, and one last thing, I was thinking of having a > rewind button next > to the play button that would move the renderStart > time to the > beginning and clear the renderEndTime. Is that the > behavior one would > expect? (I guess the question I have is on the > renderEndTIme clearing > part.) > Yeah, I think clearing the end point would be convenient on rewind. Michael Bechard __________________________________ Yahoo! Mail Mobile Take Yahoo! Mail with you! Check email on your mobile phone. http://mobile.yahoo.com/learn/mail |