Re: [Bluemusic-users] problems with blue 2.6.1 running on fedora 24
Brought to you by:
kunstmusik
From: Michael A. <bom...@gm...> - 2017-04-13 18:29:28
|
Hi Steven, I quickly tested the version you linked. The Code Repository now works as intended here, so that's great, you fixed it very fast considering the age of the code. The audio layer and freeze problems remain. Your changes to the audio layer code got rid of the previous 'while' error, but unfortunately I now get another error message from csound about some missing opcode, and it still will not compile. The freeze problem causes the same error message as before. I have attached the error messages for the two errors, the very simple project I used to cause the errors, the csd:s that generated the errors and the full applog (which may not contain any new information, but just in case). Best regards Michael On Thu, Apr 13, 2017 at 7:04 PM, Steven Yi <ste...@gm...> wrote: > Hi Michael, > > I think I have things fixed up. The Code Repository code took a while > to go through as it is very old (probably haven't touched it much > since it was first done some 15 years ago :P). I think things should > be working now as one would expect, and I fixed drag and drop for it > too. For AudioLayers, the issue there was that you are using Csound > 6.03.2, which I guess doesn't have while-loops. I converted the fade > code used by Blue to use until-loops instead, which should hopefully > run there now. Import of UDOs did change for 2.7.0, so that's as > planned. Also, I just realized you had an issue with Freezing > objects. Could you send me a copy of a .blue project that has the > problem? I didn't see anything in the logs that would hint at an > issue. > > The latest dev build has the changes mentioned above: > > http://www.kunstmusik.com/blue_2.7.0_dev.zip > > Thanks! > steven > > On Thu, Apr 13, 2017 at 10:59 AM, Steven Yi <ste...@gm...> wrote: > > Hi Michael, > > > > Thanks for the detailed feedback and logs. I just ran through and I > > see now what you're talking about for the Code Repository dialog. I > > had been testing just using the popup menus which are working here, > > but I can reproduce the issues for the Tools->Code Repository option. > > I'll do some debugging today and will post another build once those > > are fixed up. > > > > Thanks! > > steven > > > > On Tue, Apr 11, 2017 at 3:02 PM, Michael Andersson > > <bom...@gm...> wrote: > >> Hi Steven. > >> > >> Thanks for your quick reply. > >> > >> First of all, apologies, after reading the manual I was under the > impression > >> that F1 and ctrl+space did different jobs, I may have read a manual > from an > >> older version of blue, anyway I understand now and ctrl+space works just > >> fine. Also, regarding audio skips between instances in sound object > library, > >> I was trying to repeat instances of a pattern object, and I had > >> misunderstood the use of the ghost note, which was very well explained > in > >> the manual, so that was just me doing sloppy reading. > >> > >> I have now tried the blue_2.7.0_dev.zip. > >> I really like the addition of the user soundobject library, and just > >> to be clear, I think you've done an amazing job on blue. Csound with > blue is > >> such a pleasant experience, so thank you. > >> > >> Several of the issues I mentioned do remain on my machine though: > >> > >> 1. After renaming my ~/.blue folder and starting blue fresh it is very > >> difficult to add either groups or code snippets in the code repository > >> editor. I had the same problem with 2.6.1. Somehow I managed to do it in > >> both versions after many attempts. The popup menu shows up with the > entries > >> to add group and add snippet, but clicking them does nothing, until > suddenly > >> it does, if that makes any sense. > >> > >> 2. The 'custom' rt-click entry still does nothing. > >> > >> 3. The 'add to code repository' rt-click menu item in 2.7.0_dev > apparently > >> does add selected code snippets to the repository, but the changes do > not > >> show in the code repository editor until I quit blue and restart it. > >> > >> 4. Adding an audio layer group to the score timeline still causes > csound to > >> refuse to render and giving an error message. (see attachment) > >> > >> 5. Freezing a soundobject causes csound to refuse to render and give an > >> error message, unfreezing makes everything work again. The duration of > the > >> frozen object on the timeline gets much shorter and is given strangely > >> unrounded floating point number. > >> After looking in the working directory I found that the frozen files > exist > >> and are playable, but they just are not loaded into the csound > instrument > >> for some reason. I have put the error message in the attachment. > >> > >> (6.) The import UDO dialog does not bring up a udo library, but it > doesn't > >> look like this is an error, but rather an intentional redesign? > >> > >> As I said in my first mail, all of the above issues can be worked > around, so > >> I will still be using blue if they don't get fixed right away, that > said, it > >> would be very nice if freezing could be made to work. > >> > >> In the attachment are > >> 1. The complete blue application log from a clean startup of blue. > >> 2. The error that csound gives when there is an audio layer group in the > >> score. > >> 3. The application log output after a null pointer exception occured > when I > >> tried to add groups and snippets to the code repository in the code > >> repository editor. > >> 4. The application log output (2 lines) after freezing a soundobject. > >> 5. The error message that csound outputs when there is a frozen > soundobject > >> on the score timeline. > >> > >> I hope those can be of some small use to you, it just now occured to me > that > >> I forgot to add the generated csd:s that went with the csound errors, > if you > >> would have any use for those, let me know. > >> > >> Regards > >> > >> Michael > >> > >> > >> ------------------------------------------------------------ > ------------------ > >> Check out the vibrant tech community on one of the world's most > >> engaging tech sites, Slashdot.org! http://sdm.link/slashdot > >> _______________________________________________ > >> Bluemusic-users mailing list > >> Blu...@li... > >> https://lists.sourceforge.net/lists/listinfo/bluemusic-users > >> > > ------------------------------------------------------------ > ------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Bluemusic-users mailing list > Blu...@li... > https://lists.sourceforge.net/lists/listinfo/bluemusic-users > |