Re: [Bluemusic-users] ZakLineObject: zk channel can't be zero?
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From: Steven Yi <ste...@gm...> - 2013-06-16 00:03:22
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Hi Forrest, Could you file a bug for the ZakLineObject in the blue bug tracker? I'll take a look when I have a chance, and don't expect it to take long to fix. As for zak naming, that object has been around a long time and I think it makes more sense to know it's related to zak than it is to know it's a zk and not a za line. Thanks! steven On Sat, Jun 15, 2013 at 4:47 PM, Forrest Cahoon <for...@gm...> wrote: > Hey Steven, > > I have recently been playing with the ZakLineObject and notice that if I try > to set the channel to 0, I get the error "Zak channel must be an integer > greater than zero". But zak channels start counting from 0, so I think it > should be "greater than or equal to zero". > > The other thing about that object is, they're really zk channels, not "zak" > channels. Naming is tricky, because you want to show it's using the zak > system, but I think that the table heading in the SoundObject editor for > ZakLineObject should say "Zk Channel" instead of "Zak Channel". I think > renaming the object "ZkLineObject" would also be good, but I can see why you > might want to keep "Zak" in the name. > > Forrest > > > ------------------------------------------------------------------------------ > This SF.net email is sponsored by Windows: > > Build for Windows Store. > > http://p.sf.net/sfu/windows-dev2dev > _______________________________________________ > Bluemusic-users mailing list > Blu...@li... > https://lists.sourceforge.net/lists/listinfo/bluemusic-users > |