Controls the mood and color of the sky and the illumination of terrain and model geometry.
- Turbidity – move between a clear sky and a gray one
- Scattering – influences the sky color and together with higher values of turbidity creates a foggy or hazy sky
- Air height – lower values create a deep blue or black sky
- Aerosol height – higher values increase a hazy effect
- Sun temperature – influences the sky color, lower values create warmer tones like at sunrise or sunset, higher values create a bright blue sky like at noon
Some setting combinations may lead to strange results.