web page: minor styling improvements
improved web page styling
imported web page to svn for easier tracking
freezed trunk into tag v1.0.4.1
fixed switching fullscreen during intro screens...
fixed reaction to a 'close window' event during...
freezed v1.0.4 into tags
automatic build settings fixes
makefile cleanup
added lacking header includes and fixed windows...
documentation clean-ups
implemented home/end navigation during level se...
ported the level editor to sdl2
added a png icon
added a titlebar icon
cleanups for the windows build
added lacking header declarations for printf(),...
history file update
implemented fullscreen switching under ALT+ENTER
re-enabled gcc optimizations for builds
implemented scaling when resizing the window, o...
fixed odd behaviour of lostfocus/gainfocus even...
autorefreshing the screen during intros
removed superfluous call to draw_playfield_tile...
changed all graphics to be 320x200 compatible, ...
after endgame credits, game goes back to level 1
redrawn graphics to 320x240
removed changelog from the spec file
replaced my own config path routines by the SDL...
redrawn instructions screen in vector for easie...
redrawn instructions screen in vector for easie...
added tags to historical versions
removed exec bit from win32 libs
moved current dev head to trunk
added tags and trunk directories
ported atomix to sdl2
few fixes + implemented sdl2 native scaling (sd...
migration to SDL2 and native scaling (work in p...
enabled partial refresh during movements (frien...
when a screen waits for a key, it won't be sats...
added 2014 year to intro copyright message
added 2014 year to intro copyright message
cleaned up old comments from code, and added pr...
refactored all media code into modules
refactored all media code into modules
added level number in level selection menu + co...
moved all timer, sound and input-handling code ...
moved all level files to a separate directory
moved all sounds to a separate directory to kee...
fixed a few minor typos
added support for numeric keys to control the game
added an abstraction layer for keypresses, to m...
removed the zlib.dll lib, not useful anymore
dropped dependencies to libpng, sdl_image and z...
added img directory for storing images
changed versionning to a more classic one (x.x....
removed 32bit forcing from makefile
import v1.0.3