Sound has been implemented. Now it just has to be synced with the collisions of the token. Thank you Pete (dragonx71) for implementing the sound and getting it into a package of its own, your work is greatly appreciated.
The next revision with have sound upon collision and side walls on the board to keep the token in play.
The first revision was committed today. The revision features foundations on which the game will be built upon.
- Touch is enabled and allows the token to be repositioned.
- Removing touch input from the screen results in the physics simulation taking over and being applied to the token.
- Collisions occur between physical bodies and dynamic bodies react naturally according to forces applied.
I will be working on replacing the prototype graphics with release graphics for the next revision release.