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pcs2 Commit Log


Commit Date  
[60b7e7] (HEADmaster) by Sam McNally Sam McNally

Update the readme for 2.1.

2014-01-26 08:31:45 Tree
[291ae5] by Sam McNally Sam McNally

Switch to PMF version 103.

New in 103 is correct saving of cached bsp data.
This also uses more efficient I/O for POD vectors - a single read/write of
the total memory of the vector instead of per-element reads and writes.

2014-01-26 07:58:50 Tree
[35b4ae] by Sam McNally Sam McNally

Update the installer script.

This updates the installer script to:
- bump the version to 2.1
- remove references to unused dlls
- write pcs2.ini to its new home
- skip pcs2.ini generation if it already exists
- write more sensible defaults for pcs2.ini
- use lzma instead of bzip2

2014-01-26 07:28:22 Tree
[de5c4e] by Sam McNally Sam McNally

Refactor and fix a buffer overflow in SavePOF.

2014-01-05 01:51:03 Tree
[c89c36] by Sam McNally Sam McNally

Fix a bug where normals from earlier subobjects leaked into later subobjects on POF load.

2014-01-03 13:26:15 Tree
[286cb0] by Sam McNally Sam McNally

Replace linear scans of normals in POF import.

2014-01-02 23:15:34 Tree
[e7e435] by Sam McNally Sam McNally

Store norms once per subobject instead of once per vertex.

2014-01-02 22:39:36 Tree
[fcfb53] by Sam McNally Sam McNally

Use uniform initialization syntax for vector3d and matrix in DAEHandler.

2014-01-02 04:30:26 Tree
[61f6a6] by Sam McNally Sam McNally

Fix a bug in string_split where strings weren't stripped. Include the facet angle in hash calculations for pcs_vertex. Fix a compilation issue with gcc 4.6.

2014-01-02 03:50:27 Tree
[7e9c35] by Sam McNally Sam McNally

Add support for untriangulated shields and insignia.

2014-01-02 03:30:48 Tree
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