Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using the framework itself. Svelto.ECS wasn't born just from the needs of a large team, but also as a result of years of reasoning behind software engineering applied to game development. Svelto.ECS hasn't been written just to develop faster code, it has been designed to help develop better code. Performance gains is just one of the benefits in using Svelto.ECS, as ECS is a great way to write cache-friendly code.

Features

  • Svelto.ECS is lean, it hasn't been designed to move a whole engine from OOP to ECS
  • Unity Compatibility
  • Svelto.ECS is fully compatible with DOTS Burst and Jobs
  • It is compatible with all the versions of Unity from 2020 and above
  • Svelto.ECS is an Open Source Project provided as it is
  • Documentation is costly to mantain so check the highly documented and simple mini-examples

Project Samples

Project Activity

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Categories

Game Engines

License

MIT License

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Svelto.ECS Web Site

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C#

Related Categories

C# Game Engines

Registered

2022-12-13