Glutin is a low-level library written in Rust that provides an interface for creating OpenGL contexts and handling windowing, events, and input. It serves as a foundational component for developing cross-platform graphical applications in Rust, offering developers the flexibility to build upon its abstractions for custom rendering solutions.

Features

  • Cross-platform OpenGL context creation​
  • Window creation and management​
  • Event handling for user input​
  • Integration with Rust's ownership and concurrency models​
  • Support for multiple windowing backends​
  • Customizable window attributes​
  • Access to raw OpenGL functions​
  • Extensible through community plugins​
  • Active development and community support​

Project Samples

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Categories

Libraries

License

Apache License V2.0

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Additional Project Details

Programming Language

Rust

Related Categories

Rust Libraries

Registered

2025-03-20