Glutin is a low-level library written in Rust that provides an interface for creating OpenGL contexts and handling windowing, events, and input. It serves as a foundational component for developing cross-platform graphical applications in Rust, offering developers the flexibility to build upon its abstractions for custom rendering solutions.
Features
- Cross-platform OpenGL context creation
- Window creation and management
- Event handling for user input
- Integration with Rust's ownership and concurrency models
- Support for multiple windowing backends
- Customizable window attributes
- Access to raw OpenGL functions
- Extensible through community plugins
- Active development and community support
Categories
LibrariesLicense
Apache License V2.0Follow glutin
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